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MTG Sealed
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Paint/Hobby
- Paint Singles
- Citadel Color Range
- Hobby Tools
- Ak Interactive
- The Army Painter
- Vallejo Game Color Range
- Monument hobbies
Gamers Grass
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Forces of the imperium
- Adeptus Astartes
- Grey Knights
- Adepta Sororitas
- Adeptus Custodes
- Adeptus Mechanicus
- Astra Militarum
- Imperial Knights
Forces of Chaos
- Chaos Daemons
- Chaos Knights
- Chaos Space Marines
- Death Guard
- Emperor's children
- Thousand Sons
- World Eaters
Xenos Factions
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Grand Alliance Order
- Cities of Sigmar
- Daughters of Khaine
- Fyreslayers
- Idoneth Deepkin
- Kharadron Overlords
- Lumineth Realm-lords
- Seraphon
- Stormcast Eternals
- Sylvaneth
Grand Alliance Death
Grand Alliance Chaos
- Beast Of Chaos
- Blades of Khorne
- Disciples of Tzeentch
- Hedonites of Slaanesh
- Maggotkin of Nurgle
- Skaven
- Slaves to Darkness
Grand Alliance Destruction
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Atomic Mass
The Old World
- Kingdoms of Bretonnia
- Tomb Kings of Khemri
- Empire of Man
- High Elf Realms
- Wood Elf Realms
- Warriors of Chaos
- Beastmen Brayherd
- Dwarfen Mountain Holds
- Orcs and Goblins
GW Other
Used Models
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There are 17 productsSort
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Warhammer 40,000 (10th Edition): Necrons Codex$70.00The Necrons are a deathless species of alien androids who dominated the galaxy in ages past. After millions of years in self-imposed slumber, they are rising from their hidden tomb complexes to mar...
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Warhammer 40,000 (10th Edition) Codex: Aeldari$70.00The Aeldari fight to ensure the very survival of their dying empire – their star-spanning realm lies in ruins, and their gods are dead. Yet woe betide those who think them weak. Guided by the fores...
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Warhammer 40,000 (10th Edition): Chaos Space Marines Codex$70.00Chaos Space Marines are genetically augmented transhumans who seek only to conquer, slaughter, and despoil. Clad in baroque power armour bedecked in macabre trophies and infernal iconography, Chaos...
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Warhammer 40,000 (10th Edition): Adepta Sororitas Codex$70.00The Adepta Sororitas are the armed wing of the Imperial faith. They defend the Emperor's cathedrums, chapels, and holy shrines from the heretic, the mutant, the witch, and the alien. Encased within...
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Warhammer 40,000 (10th Edition): Imperial Agents Codex$70.00Imperial Agents emerge from the shadows when heresy threatens to destabilise worlds, cultists seek to summon daemonic abominations, and xenos corruption endangers Humanity's realm. Some are Inquisi...
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Warhammer 40,000 (10th Edition): Genestealer Cults Codex$70.00Genestealer Cults are fanatical sects of alien hybrids that infest Human worlds beyond count. They lurk unseen for generations, hiding and preparing in the dark until their Day of Ascension arrives...
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Warhammer 40,000 (10th Edition): Adeptus Custodes Codex$70.00The Adeptus Custodes are towering champions clad in gleaming auramite who will protect the Emperor at any cost. With bodies and minds honed through ancient secrets of gene-alchemy and wielding indi...
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Warhammer 40,000 (10th Edition): Dark Angels Codex Supplement$41.00The Dark Angels are a dour brotherhood, characterised by their deep commitment to millennia-old rituals, loyalty, discipline, and self-sufficiency. They are a fighting force whose allegiance to the...
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Warhammer 40,000 (10Th Edition): Space Marines Codex$70.00 $59.60Space Marines are genetically augmented warriors, created as Humanity’s ultimate shock troops. Formally known as the Adeptus Astartes, the Space Marines have defended the Imperium for over ten thou...
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Warhammer 40,000 (10th Edition): T’au Empire Codex$70.00The T'au Empire is amongst the most dynamic and determined powers in the 41st Millenium. Their technology is advanced and ever-improving, from grav-skimming gunships and artificial intelligence, to...
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Warhammer 40,000 (10th Edition): Blood Angels Codex Supplement$41.00The Blood Angels are one of the most revered of all the original Space Marine Legions, but are also the bearers of a terrible curse caused by the death of their beloved Primarch, Sanguinius. As one...
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Warhammer 40,000 (10th Edition): Astra Militarum Codex$70.00The Astra Militarum is the first, and often last, line of defence for Humanity. It's the largest coordinated fighting force in the galaxy, with ranks of trained and equipped soldiers tithed from co...
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Kill Team: Nachmund (Paperback)$55.00This is the paperback Kill Team supplement originally found in the Kill Team: Nachmund boxed set, now available on its own. Inside these 96 pages, you'll find full rules and background for both Voi...
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Warhammer 40,000 (10th Edition): Tyranids Codex$70.00The Tyranids are an all-consuming alien swarm from beyond the known galaxy. Driven by the vast and ineffable intellect of the Hive Mind, their tendrils drive into fresh systems with every passing h...
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Kill Team: Into the Shadowvault (Paperback)$55.00This is the paperback Kill Team supplement originally found in the Kill Team: Shadowvaults boxed set, now available on its own. Inside these 120 pages, you'll find full rules and background for bot...
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Kill Team: Into the Dark$55.00Guns blaze and blades clash amidst the shadows of gothic hellscapes as kill teams fight for supremacy. Hard-bitten saboteurs dash through hails of crossfire to plant their explosive charges. Hulkin...
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Kill Team: Moroch (Paperback)$55.00On the ruined agri world of Moroch, amongst prefab colony habs, archeotech mines, and fronteris compounds, the ambitious Traitor Guard of the Blooded have all but overthrown their shocked Imperial ...
Showing 1 -17 of 17 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Red-DragonCA Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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