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topThere are 3064 productsSort
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Gallow, End of the Line [SUP267] (Super Slam)$1.50Set: Super Slam Finish: Regular Type: Action Subtype: Ally ...
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Maximum Velocity [EVO139] (Bright Lights)$1.50Set: Bright Lights Finish: Regular Type: Action Subtype: Attack ...
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Tome of Harvests [ELE118] (Tales of Aria) 1st Edition Normal$1.50Set: Tales of Aria Edition: 1st Edition Finish: Regular Type: Acti...
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Talisman of Tithes [EVR192] (Everfest) 1st Edition Cold Foil$1.50Set: Everfest Edition: 1st Edition Finish: Cold Foil Type: Action ...
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Hunt's End [HNT101] (The Hunted)$1.50Set: The Hunted Finish: Regular Type: Attack Reaction Rarity: Maje...
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Read the Runes (Red) [U-ARC109] (Arcane Rising Unlimited) Unlimited Rainbow Foil$1.40Set: Arcane Rising Unlimited Edition: Unlimited Finish: Rainbow Foil Type: ...
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Flood of Force [U-CRU055] (Crucible of War Unlimited) Unlimited Normal$1.40Set: Crucible of War Unlimited Edition: Unlimited Finish: Regular Type: Action Subtype: Attack Rarity: Majestic Class: Ninja Cost: 0 Power: 1 Combo - If Rushing River or Floo...
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Frost Hex [UPR126] (Uprising) Rainbow Foil$1.40Set: Uprising Edition: Unlimited Finish: Rainbow Foil Type: Action...
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Brainstorm [DYN196] (Dynasty) Rainbow Foil$1.40Set: Dynasty Finish: Rainbow Foil Type: Instant Rarity: Majestic ...
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Blossoming Spellblade [ELE064] (Tales of Aria) 1st Edition Rainbow Foil$1.30Set: Tales of Aria Edition: 1st Edition Finish: Rainbow Foil Type: ...
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Earthlore Bounty [EVR020] (Everfest) 1st Edition Normal$1.40Set: Everfest Edition: 1st Edition Finish: Regular Type: Equipment Subtype: Chest Rarity: Majestic Class: Guardian Whenever you draw a card from the effect of an action card, cre...
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Cash Out [EVR158] (Everfest) 1st Edition Rainbow Foil$1.30Set: Everfest Edition: 1st Edition Finish: Rainbow Foil Type: Action Rarity: Majestic Class: Generic Cost: 0 Power: 0 As an additional cost to play Cash Out, you may destroy an...
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Amulet of Ignition [EVR179] (Everfest) 1st Edition Cold Foil$1.30Set: Everfest Edition: 1st Edition Finish: Cold Foil Type: Action Subtype: Item Rarity: Rare Class: Generic Cost: 0 Power: 0 Go again Instant - Destroy Amulet of Ignition: Th...
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Amulet of Assertiveness [EVR176] (Everfest) 1st Edition Cold Foil$1.40Set: Everfest Edition: 1st Edition Finish: Cold Foil Type: Action Subtype: Item Rarity: Rare Class: Generic Cost: 0 Go again Attack Reaction - Destroy Amulet of Assertiveness: ...
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Angelic Attendant [SUP265] (Super Slam)$1.40Set: Super Slam Finish: Regular Type: Action Rarity: Majestic ...
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Big Game Trophy Shot [SEA087] (High Seas)$1.30Set: High Seas Finish: Regular Type: Action Rarity: Majestic ...
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Expedition to Dreadfall Reach (Treasure) [SEA157] (High Seas) Cold Foil$1.40Set: High Seas Finish: Cold Foil Type: Action Subtype: Attack ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Red-DragonCA Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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